Additive Editing¶
Curve Chains¶
Curve to Armature¶
Creates Armature from Curve, while keeping original Curve Object, and a new Mesh (i.e., original curve converted to mesh)
Curve 2 Arm Skin Rig¶
Creates Armature from Curve, while keeping original Curve Object, and a new Mesh (i.e., original curve converted to mesh) with Skin Modifier applied to mesh
Curve to Simple Armature¶
Creates a low resolution Armature from Curve based on number of control points on Curve (i.e., number of curve vertices), while keeping original Curve Object, and a new low resolution Mesh (i.e., low resolution copy of original curve converted to mesh)
Curve 2 Simp Arm Skin Rig¶
Creates a low resolution Armature from Curve based on number of control points on Curve (i.e., number of curve vertices), while keeping original Curve Object, and a new low resolution Mesh (i.e., low resolution copy of original curve converted to mesh) with Skin Modifier applied to mesh
Curve 2 Simp Cloth Arm¶
Creates a low resolution Armature from Curve based on number of control points on Curve (i.e., number of curve vertices), while keeping original Curve Object, and a new low resolution Mesh (i.e., low resolution copy of original curve converted to mesh) with Cloth simulations modifier applied to mesh